Walking Gods Campaign -- House Magic Rules


These rules are based on the Elemental Magic and the Unlimited Mana rules by S. John Ross.

  • Characters may spend THRESH to increase their effective skill for casting a spell. The cost of such a feat is equal to:

    (1 + [# elements in spell]) * [points to increase]

    Thus, increasing the level of a fireball (1 element) 20 points would cost 40 THRESH, while increasing the level of a human creation spell (5 elements) 15 points would cost 90 points of THRESH.



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